
The Last Story has been hyped for years, started to surface back in 2009 as a collaborative work between Mistwalker and AQ Interactive, sponsored by Nintendo as a collaboration. It released to Japan and Europe with positive acclaim however, Nintendo apparently did not think it was profitable enough to offset the localization cost to bring to North America. Why would it be a great idea to localize a game made by the creator of the Final Fantasy series Hironobu Sakaguchi with a score done by Nobou Uematsu, especially when a huge fanbase known as Operation Rainfall boldly tells you straight up in massive amounts of mail-in and call-in campaigns? There’s just absolutely no sense in supplying a game to North America with such a legendary background of developers and a powerfully vocal fanbase behind it, smart move Nintendo! XSeed believes the opposite and decided to publish Nintendo’s newest RPG IP. This is the Wii’s last bit of hype and lives up being the swan song for the Wii in North America as a story well told on top of a great design of a Role-Playing Game. Read More!
7 Wonders II is a puzzler available on the DSi and 3DS eShop, priced at $7.99, is an intriguing take of what is essentially Bejeweled or the matching of four or more blocks in vertical or horizontal succession, at its core. It hence comes to the question of it being a quality puzzler, which differentiates itself enough to match the expectations of gamers or not.
Planet Crashers is a light RPG on the eShop, developed by Renegade Kid (of Mutant Mudds). When we hear the term RPG, we expect a massive world filled with detailed characters and massive and powerful story. Planet Crashers comes off as something a bit different, but the question that remains is, is it the good kind of different? 

Kid Icarus on the NES is a cult classic while agreeable that it has flaws, it certainly fit in with the popular kids on the block at the time like Super Mario Bros., The Legend of Zelda and Metroid. Unlike those franchises, it just struck a string of bad luck such as canceled sequels, developer hot potato and just plain development hell. After 25 years of absence, Kid Icarus: Uprising is here, Pit is back by popular demand and he can thank Super Smash Bros. Brawl for this. It’s returned as an on-rails shooter linked to a hybrid containing on ground hack-slash combat. It’s a fun package so let’s see how Pit soars again (because he does it well).
Ninja Gaiden, what started as an NES 8-bit series (though also having a beat em up counterpart in the arcade) that provided the player with intense platforming based on the players multitasking skills, turned into a similarly described hack-slash action series on the original XBOX back in 2004, developed by the princes of perverts, Team Ninja. Ninja Gaiden 3 has an uphill battle to face with the departure of Tomonobu Itagaki, the man responsible for the reboot of Ninja Gaiden in 2004, many fans say Ninja Gaiden is in trouble, now under the control of the Ninja Gaiden Sigma director Yosuke Hayashi, who’s known to considerably taint the original versions of Ninja Gaiden (2004) and Ninja Gaiden II (2008), with updated versions titled “Sigma” at the end of them. Now that he’s in charge of the Ninja Gaiden series from here on it, it definitely appears to be the case.
Vita launches and this is said to be the star leading title of the Vita launch line-up, priced at $50 at launch retail as opposed to the traditional $40. This is Sony putting their best foot forward, as the Uncharted series is acclaimed for being an action-adventure series of games, known for a cinematic linear narrative equipped with puzzle-solving, landscaping and of course, action, being either hand to hand combat, shooting your foes down, finding whatever ammo you can find (having to be resourceful and conservative at times) and even some stealth. Now with the complete Uncharted trilogy on PS3, the series has put itself, Sony and the Playstation 3 on cloud nine. Now we have this brilliant cinematic console experience and put it on a portable system and we get Uncharted: Golden Abyss. A prequel to the Uncharted trilogy, is this pocket-sized installment of Sony’s Indiana Jones experience something that needs to be experienced or does this prequel to need to stay in the past and forgotten?
The Tales series is putting out yet another installment. This time as a first, a 3D game being done by the minds behind Tales of Destiny, getting their first shot. It’s been 4 years since Tales of Vesperia, the Tales fans are finally getting a taste of Tales, especially after question being if Tales of Graces would hit western shores. Originally it was a Wii game, which was then ported to the PlayStation 3, given extra content and a graphical polish. Well it is now, but is Tales of Graces a tale worth telling? Or should you keep this book closed? 



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